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Link even has an evil reflection of himself which is never seen and fought inside the collection, most prominently in The journey of Link and Ocarina of Time.

Link's character layout is constant, but it has progressed over the sequence. His sprite design was established by Tezuka. Within an interview with Gamekult, Miyamoto said that Tezuka applied the Disney character Peter Pan being a source of inspiration when creating Link so as to make the character recognizable.[5] Because of the confined capabilities of the technological know-how at enough time, the development workforce was only capable to use three colors and chose environmentally friendly as Link's signature colour, as the initial game was generally set in just a forest surroundings. Link's sword and protect, prolonged hat and ears were all made to create the character conveniently distinguishable.}

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